Carrier
Basic Values
Ship classCapital
Armor classHeavy
Health55000
Squad size1
Speed75
Build cost1700
Build time40
Sensor range5000
Download Model
(Models are in VRML 2.0 which is compatible to any 3D software)
Weapons
Name Damage Range Reload Subsystem Light Medium Heavy Turret vs Fighters vs Corvettes
Flechette Gun 20 2200 0.2 0 0 0 0 0 0.14 0.45
Flechette Gun 20 2200 0.2 0 0 0 0 0 0.14 0.45
Flechette Gun 20 2200 0.2 0 0 0 0 0 0.14 0.45
Flechette Gun 20 2200 0.2 0 0 0 0 0 0.14 0.45
Research
Name Build cost Build time Modifier/Value
0 0 3
Buildspeed Upgrade 1500 70 1.3
Health Upgrade 1 4000 42 71500
Health Upgrade 2 6000 56 88000
Speed Upgrade 1 3500 42 90
Speed Upgrade 2 5000 56 101
Damageable
Name Health Build cost Build time
Resource Dropoff 20000 750 45
Engine 20000 400 10
Generic
Name Health Build cost Build time
Hyperspace Inhibitor 20000 1500 60
Hyperspace Module 20000 1000 60
Platform Control Module 20000 625 45
Fire Control Tower 20000 1500 40
Cloak Generator 20000 750 60
Research Module 20000 500 30
Production
Name Health Build cost Build time
Frigate Production 20000 900 65
Corvette Production 20000 725 60
Fighter Production 20000 450 45
Sensors
Name Health Build cost Build time
Hyperspace Sensors 10000 250 35
Advanced Sensors 10000 250 35