Shipyard
Basic Values
Ship classCapital
Armor classHeavy
Health150000
Squad size1
Speed15
Build cost3500
Build time75
Sensor range5000
Download Model
(Models are in VRML 2.0 which is compatible to any 3D software)
Weapons
Name Damage Range Reload Subsystem Light Medium Heavy Turret vs Fighters vs Corvettes
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Kinectic Gun 20 2200 2 0 0 0 0 0 0.14 0.45
Research
Name Build cost Build time Modifier/Value
Buildspeed Upgrade 1000 28 1.3
Health Upgrade 1 750 21 195000
Health Upgrade 2 1500 28 240000
Speed Upgrade 1 500 21 18
Speed Upgrade 2 1500 42 20
Damageable
Name Health Build cost Build time
Resource Dropoff 30000 750 45
Engine 30000 500 35
Generic
Name Health Build cost Build time
Advanced Research Module 30000 2250 150
Fire Control Tower 30000 1500 40
Hyperspace Inhibitor 30000 1500 60
Cloak Generator 30000 750 60
Platform Control Module 30000 650 70
Hyperspace Module 30000 1000 60
Research Module 30000 1500 75
Production
Name Health Build cost Build time
Capital Ship Production 30000 1800 75
Frigate Production 30000 1000 65
Corvette Production 30000 800 60
Fighter Production 30000 500 45
Sensors
Name Health Build cost Build time
Anti Cloak Sensors 10000 250 35
Advanced Sensors 10000 250 35
Hyperspace Sensors 10000 250 35